Senior Unity Software Engineer
Engineering | San Francisco, CA | Full Time
Job Description
We are always looking for the “best and brightest” talent to join our family. At SGN you will have the freedom to work and play with a team of entrepreneurs who aren’t afraid to get s**t done.
SGN is on the hunt for the best and brightest Unity Senior Software Engineers in San Francisco to work on our next generation of top games. We're looking for an extremely talented and seasoned engineer with a passion for interactive entertainment and games.
Specifically, we're looking for:
SGN connects people around the world through great games.
As the fastest-growing mobile game publisher in the West, SGN has created numerous critically-acclaimed and top grossing titles including Cookie Jam, Panda Pop, Juice Jam, Book of Life: Sugar Smash, and Genies & Gems, among others. To date, well over 700 million of our games have been downloaded from leading mobile and social platforms, including Google Play, iTunes, and Facebook, making SGN one of the largest and most successful cross-platform gaming companies in the world.
Founded in 2010 by a group of well-known Internet industry pioneers and based in Culver City, California (within Los Angeles county), SGN has assembled a world-class team of game designers, developers, and engineers in its studios in Los Angeles, San Francisco, San Diego, Palo Alto, Seattle, and Buenos Aires. In addition to earlier venture capital funding, the company recently secured a $130 million strategic investment from Korean game publisher, Netmarble, itself one of the top ten mobile game publishers in the world.
To apply now, please visit http://www.sgn.com/careers
SGN is on the hunt for the best and brightest Unity Senior Software Engineers in San Francisco to work on our next generation of top games. We're looking for an extremely talented and seasoned engineer with a passion for interactive entertainment and games.
Specifically, we're looking for:
- 8-10+ years programming experience, with 5+ on mobile; 5+ years as Senior or Lead
- 2 years of working with Unity in C#
- A history of developing software architecture and a history of shipping commercially successful products.
- Loves to work with small teams in a collaborative environment!
- Demonstrated competency in several of the following specialties, with an expertise in more than one: gameplay, physics, 3D graphics/rendering, networking, optimization, analytics.
- Demonstrated knowledge of several of the following platforms, with specific programming experience of more than one: iOS, Android, or browser based games.
- Demonstrated command of applicable programming languages and a thorough knowledge of software design practices including modularity, event-driven architecture, object-oriented design, graphics and animation techniques, portability, extensibility and testability.
- with: C++, ActionScript 3/Flash, Python Adobe AIR, Starling, Feathers, Flex.
- Proven expertise in producing high-performance product, with special focus on performance tuning and optimal resource utilization.
- Proven problem solving skills and the ability to jump on a system and identify its flaws and their solution quickly.
- Demonstrated knowledge of software best-practices.
- Demonstrated ability to solve complex code problems efficiently.
- Demonstrated experience in building new software technology.
- Self-starter, analytical, creative, highly motivated with a visionary spirit.
- Strong skills in terms of identifying and articulating goals and risks to management.
- Team player with strong influencing skills.
- Proven track record of success as it relates to the full lifecycle of product development, launch and revenue success.
- Great communication skills both written and verbal.
- Familiarity with git
- Help lead the design and development of our next multi-platform game interfacing with company stakeholders throughout the project duration.
- Play a substantial role in day-to-day coding, participating in performance profiling, optimization and general troubleshooting as necessary.
- Participate with the rest of the engineering organization providing valuable input on the company's long term engineering roadmap and helping identify areas of opportunity for improvement.
- Participate in prototyping meetings to provide technical perspective
- Must currently reside within the Los Angeles Area.
- Fully stocked kitchens and catered lunches including “Food Truck Fridays”
- Collaborative work environment as featured in BuiltInLA: “Top Tech Places to Work”
- Sponsored Happy Hours, Parties and Weekend Retreats
- 100% Employee Covered Medical, Dental, and Vision Plan
- Employee Stock Options
- Paid vacation, Sick days & Holidays
- Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More
SGN connects people around the world through great games.
As the fastest-growing mobile game publisher in the West, SGN has created numerous critically-acclaimed and top grossing titles including Cookie Jam, Panda Pop, Juice Jam, Book of Life: Sugar Smash, and Genies & Gems, among others. To date, well over 700 million of our games have been downloaded from leading mobile and social platforms, including Google Play, iTunes, and Facebook, making SGN one of the largest and most successful cross-platform gaming companies in the world.
Founded in 2010 by a group of well-known Internet industry pioneers and based in Culver City, California (within Los Angeles county), SGN has assembled a world-class team of game designers, developers, and engineers in its studios in Los Angeles, San Francisco, San Diego, Palo Alto, Seattle, and Buenos Aires. In addition to earlier venture capital funding, the company recently secured a $130 million strategic investment from Korean game publisher, Netmarble, itself one of the top ten mobile game publishers in the world.
To apply now, please visit http://www.sgn.com/careers
No comments:
Post a Comment