Alpha Channel in Unity Game Engine
Unity uses straight alpha blending. Hence, you need to expand the color layers. The alpha channel in Unity will be read from the first alpha channel in the Photoshop file (read more at source).
Also see: Applying a Color to a Texture's Alpha Channel
Copyright ©2017, Software Developer, All rights reserved.
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Unity uses straight alpha blending. Hence, you need to expand the color layers. The alpha channel in Unity will be read from the first alpha channel in the Photoshop file (read more at source).
Also see: Applying a Color to a Texture's Alpha Channel
***Rem)
For transparency, Unity can only support
the alpha channel. Due to this, Unity provided an Action [AlphaUtility.zip as
in the asset folder of this document, “2015 - SUMMARY-Unity3D-Part001.docx -
Assets”] to be loaded into Photoshop. To understand this see Chapter 8 of http://www.digitaltutors.com/tutorial/603-Unity-Mobile-Game-Development-User-Interface-Design#overview.
Note: need to know masking to understand
the last three lessons of http://www.digitaltutors.com/tutorial/603-Unity-Mobile-Game-Development-User-Interface-Design.
Copyright ©2017, Software Developer, All rights reserved.
See Contents
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