Oculus Rift
The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kickstarter campaign, during which Oculus VR (at the time an independent company) raised US$2.5 million for the development of the product.[5]
The Rift is scheduled for release in the first quarter of 2016, making it one of the first consumer-targeted virtual reality headsets. Oculus has described it as "the first really professional PC-based VR headset".[4] It has a resolution of 1080×1200 per eye, a 90 Hz refresh rate, and a wide field of view.[3] It has integrated headphones which provide spatialised audio. The Rift has rotational and positional tracking. The positional tracking is performed by a USB stationary IR sensor, which normally sits on the user's desk, allowing for using the Rift while sitting, standing, or walking around the same room.[6] .... read more here:https://en.wikipedia.org/wiki/Oculus_Rift
The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kickstarter campaign, during which Oculus VR (at the time an independent company) raised US$2.5 million for the development of the product.[5]
The Rift is scheduled for release in the first quarter of 2016, making it one of the first consumer-targeted virtual reality headsets. Oculus has described it as "the first really professional PC-based VR headset".[4] It has a resolution of 1080×1200 per eye, a 90 Hz refresh rate, and a wide field of view.[3] It has integrated headphones which provide spatialised audio. The Rift has rotational and positional tracking. The positional tracking is performed by a USB stationary IR sensor, which normally sits on the user's desk, allowing for using the Rift while sitting, standing, or walking around the same room.[6] .... read more here:https://en.wikipedia.org/wiki/Oculus_Rift
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